REGENERATION: Breaking Time with Indigenous Video Games was an installation that addressed Indigenous peoples as both players and producers of videogames, and explored the potential of gameplay as a medium for storytelling and cultural teachings. For REGENERATION, an arcade made up of consoles and projections was set up in the foyer and Grand Luxe Hall. The arcade featured nine games that reflected themes of relationship building, community ties, and storytelling.
Program:
Terra Nova (2019), SlipCycle Productions
Thunderbird Strike (2017), Elizabeth LaPensée
When Rivers Were Trails (2019), Elizabeth LaPensée, Nichlas Emmons, Weshoyot Alvitre
PURITY&decay (2017), Achimostawinan Games
Tipi Kaga (2019), Carl Petersen
Hold My Hand (2019), Nathan Powless-Lynes
Kakwitene VR (2019), MoniGarr
Maoriland Adventures (2016), Johnson Witehira
Wao Kanaka (the Realm of Humans) (2018), Ka Lei Milika`a
REGENERATION also marked the public launch of Maize Longboat's videogame Terra Nova (2019), and included a public talk with Longboat and members of the independent game collective Heart Projector.
Produced in partnership with Heart Projector.
Curated by Maize Longboat.